About
This game is a homage to Universal Paperclips (2017) by Frank Lantz, itself built on Nick Bostrom's paperclip maximiser thought experiment. All credit for the form belongs there. If you have never played it, close this tab and go. This page will still be here. Your afternoon will not.
I found it entirely by accident some years ago, through Isaac Arthur's video The Paperclip Maximizer, which led to the Wikipedia entry, which led to the game, which led to several hours I have never fully accounted for. The GPU Maximiser asks the same question with different hardware: what happens when the thing being maximised is the capacity to maximise?